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Scrolls (video game) : ウィキペディア英語版 | Scrolls (video game)
''Scrolls'' is a strategy collectible card game developed by Mojang, which aims to combine elements from trading card games and traditional board games. ''Scrolls'' was originally conceived and developed by Jakob Porsér, who along with Mojang founder Markus Persson, intended to create a type of game that was currently missing from the market. The game is developed using the Unity game engine,〔 Archive from (13 February 2012 ).〕 allowing it to run on multiple gaming platforms. ''Scrolls'' was announced on 2 March 2011, as Mojang's third game. ==Gameplay== The game revolves around the use of cards, or "scrolls", to work toward destroying three of the opposing player's five idols, which are static objects on either end of the battlefield. There are four different types of scrolls in ''Scrolls'': creatures, structures, spells and enchantments. Creatures are played on the board and can attack to destroy enemy creatures and idols. Structures are also played on the board and, unlike creatures, are immobile. Spells have a wide range of effects, but are often played against creatures or structures. Enchantments are played on creatures and usually provide a lasting effect to that creature.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Scrolls (video game)」の詳細全文を読む
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